
Computer Graphics reference and tutorials for Renderman, Maya, Houdini and other 3D software tools
Malcolm Kesson, CG technical director publishes a useful and rich set of resources and tutorials for Pixar Renderman software.

Malcolm Kesson, CG technical director publishes a useful and rich set of resources and tutorials for Pixar Renderman software.
muhHair - A new hair shader for XSI 4.0.
diffusion - A very versatile sub surface scattering shader.
deriver - A simple passthrough shader to enable anisotropic effects on polygon objects.
mix_8vectors - A simple and quick vector mixer node that allows to easily blend bump mapping vectors together.
diffraction - The diffraction shader is a refraction replacement for [...]
EMERYVILLE, CA – (May 2nd, 2005) Responding to the rapidly increasing performance demands of cinematic quality imagery, Pixar Animation Studios (Nasdaq: PIXR) today announced the release of version 12.5 of its award winning RenderMan Pro Server software. In this release, RenderMan ray-tracing speed has been optimized to unprecedented levels, lengthening its industry lead as [...]

