Concept Art Tutorial: Gears of War Creature Design
James Hawkins, Senior Concept Artist at Epic Games, demonstrates his production techniques for an in-game creature from the Gears of War videogame series. Training for artists.
James Hawkins, Senior Concept Artist at Epic Games, demonstrates his production techniques for an in-game creature from the Gears of War videogame series. Training for artists.

DVD Video Tutorial about texturing, texture painting and shading with 3DS Max and Photoshop announced by The Gnomon Workshop and authored by Neil Blevins

Practice Digital Lighting with Jeremy Birn’s Lighting Challenges which reached the 19th round on CG Society Forums.
muhHair – A new hair shader for XSI 4.0.
diffusion – A very versatile sub surface scattering shader.
deriver – A simple passthrough shader to enable anisotropic effects on polygon objects.
mix_8vectors – A simple and quick vector mixer node that allows to easily blend bump mapping vectors together.
diffraction – The diffraction shader is a refraction replacement for [...]