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Lani, 3D CG Virtual Character by Lee Perry-Smith

The British 3D artist Lee Perry-Smith created one of the most realistic 3D human I have ever seen. Fresh from his portfolio, this is Lani, a photo realistic woman.

Lani, 3D Computer Graphics Virtual Character by Lee Perry-Smith
Lani, 3D Computer Graphics Virtual Character by Lee Perry-Smith

The author is going to publish a tutorial explaining the creation process. These are the software tools utilized to produce Lani: Lightwave 3D to light and render the scene, Zbrush 3 to sculpt. There are 3 lights in the scene, GI (global illumination) radiosity using FPrime (from Worley Labs) and G2 plugin (still from Worley Labs) to render. The hair guides were made in 3DS MAX 9 and the hair was rendered using Jon Tindalls’ Fiber Factory IV in LW 9. Amazing hair plugin.

UPDATE
Visiting the serveral discussions generated by this work I found an image showing the 3D model in Zbrush, posted by the author.
3D model of Lani, Virtual Human, modeled in ZBrush
3D model of Lani, Virtual Human, modeled in ZBrush. Large Version

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2 Responses to “Lani, 3D CG Virtual Character by Lee Perry-Smith”

  1. debashis Says:

    gr8 job

  2. Holy Diver Says:

    mmmm, cool.

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