Procedural shaders plug-ins for Softimage XSI and 3D Studio Max
muhHair – A new hair shader for XSI 4.0.
diffusion – A very versatile sub surface scattering shader.
deriver – A simple passthrough shader to enable anisotropic effects on polygon objects.
mix_8vectors – A simple and quick vector mixer node that allows to easily blend bump mapping vectors together.
diffraction – The diffraction shader is a refraction replacement for mental ray/XSI. It not only corrects XSI’s pesky refraction bug, but also sports fast glossy refractions and the ability to compute chromatic aberration!
dirtmap – The dirtmap is a procedural dirt/ambient occlusion shader for mental ray. It comes with presets/declarations for Softimage|XSI and a big backpack of features.
cool picker – A new color picker for MAX, with many great, new features, like 4 different color spaces, cool new pickers and a mixing area. You will never want to miss this again once you have tried it!
channel enforcer – This is a little MaxScript plugin render effect that allows to view and save out all the G-Buffer channels in a rendering. Small but useful.
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